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Toy, Hobby, & Games

  • Beanie Babies Fiberoptic

    Client: Ty Inc., Chicago Product
    Promoted: Beanie Babies
    Objective: To promote consumer interest in Ty products.
    Introduction: July 1999
    Number of Displays: 1
    Construction/Materials: Fiberoptics
    P-O-P Company: Fiberoptic Lighting Inc., Grants Pass, Ore.
    Beanie Babies Fiberoptic
  • View Master Floorstand

    Client: Fisher-Price, East Aurora, N.Y.
    Product Promoted: View Master
    Objective: To maximize visibility for the View Master product line. The freestanding spinner allows for more facings and a greater variety of products to be displayed.
    Introduction: July 1999
    Number of Displays: 2,250
    Construction/Materials: Metal, wire, pillow-cut foam-core, litho printing
    P-O-P Company: Darko Co., Twinsburg, Ohio
    View Master Floorstand
  • Nintendo Pokemon Snap Station

    Client: Nintendo of America Inc., Redmond, Wa.
    Distribution: Blockbuster Video stores
    Size of Run: 5,000
    Producer: Frank Mayer & Associates Inc., Grafton, Wis.
    Division: Permanent, Entertainment and Computers
    Objectives: To create awareness and excitement for both the rental and subsequent purchase of the new "SNAP" video game. The eye-catching stand-alone interactive kiosk enables customers to play the game and encourages them to rent or purchase it, as well as related accessories.
    Nintendo Pokemon Snap Station
  • Lego Mania 2000

    Client: Lego Systems Inc., Enfield, Conn.
    Product Promoted: Lego Mania 2000
    Objective: To gain access into new, underdeveloped market segments and non-traditional toy retailers.
    Introduction: December 1999
    Number of Displays: 3,000
    Construction/Materials: .010 SBS printed four-color process and varnish laminated to B-flute on singleface
    P-O-P Company: Triangle Display Group, Philadelphia
    Lego Mania 2000
  • Lego System Floorstand

    Client: Lego Systems Inc., Enfield, Conn.
    Product Promoted: Lego Construction System
    Objective: To explore non-traditional market segments for toys and gain access into underdeveloped market channels.
    Introduction: September 1998
    Number of Displays: 2,500
    Construction/Materials: .010 SBS printed four-color process and varnish laminated to B-flute on singleface
    P-O-P Company: Triangle Display Group, Philadelphia
    Lego System Floorstand
  • Hasbro Interactive Electronic Display

    Client: Hasbro, Beverly, Mass.
    Product Promoted: Hasbro interactive games
    Objective: To increase product sales through the use of interactive electronic displays that draw customers to the display and give them the opportunity to view the games.
    Introduction: November 1999
    Number of Displays: 70
    Construction/Materials: Interactive shelf TV video displays
    P-O-P Company: Point-of-Purchase Television, Portland, Ore.
    Hasbro Interactive Electronic Display
  • Toy Story 2 Mattel Display

    Client: Mattel, El Segundo, Calif.
    Product Promoted: "Toy Story 2" toys
    Objective: To generate impulse purchases with a display that capitalizes on the excitement surrounding the "Toy Story 2" movie release.
    Introduction: November 1999
    Number of Displays: 2,500
    Construction/Materials: Flexo printing on body, trays and back of litho parts; logos and characters are printed on litho and laminated to corrugated
    P-O-P Company: Taurus Display Corp., Cherry Hill, N.J.
    Toy Story 2 Mattel Display
  • Lego Pallet

    Client: Lego Systems Inc., Enfield, Conn.
    Product Promoted: Lego Adventure
    Objective: To gain access into underdeveloped market segments and non-traditional toy retailers.
    Introduction: January 1998
    Number of Displays: 1,500
    Construction/Materials: .010 SBS printed in four colors and laminated
    P-O-P Company: Triangle Display Group, Philadelphia
    Lego Pallet
  • Mattel My Interactive Pooh

    Client: Mattel Toys
    Producer: Frank Mayer & Associates Inc.
    Comments: According to the company, many accounts would not have taken on this product without the help of a display to explain the features and benefits. Prime space was secured for both the product and the display in 90% of all retail locations. Virtually all of the displays that were ordered have been placed. Sell-in exceeded planned goals by 47%.
    Mattel My Interactive Pooh
  • H-E-B Sea Witch Halloween Spectacular

    Client: H.E. Butt
    Producer: RCS, an American Greetings Company
    Comments: The size of this display and its theme worked as a backdrop for sales promotion events. Participating retailers reported more than a 30% increase in overall seasonal purchases.
    H-E-B Sea Witch Halloween Spectacular
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