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Toy, Hobby, & Games

  • TNT Floorstand

    Type: Floorstand prepack
    Printing Process: Direct print
    Coating: UV
    Number Printed: 2,500
    Cost: $5-$15
    Release: April 1991
    Client: American Importers
    Product: TNT Snap Its
    Producer: Thomson-Leeds Co., New York
    Comments: An oversized reproduction of the TNT package was employed in the display design to reinforce product identification.
    TNT Floorstand
  • Darda Mouse

    Product: Darda Mouse!
    Average unit cost: $2.50
    P-O-P company: Wagner Container, Baltimore
    Distribution: Specialty toy stores
    Introduction: July 1991
    Duration: Promotional
    Construction: Corrugate
    Darda's motorized toy mice are ready to speed off of "cheesy" countertop display in toy stores.
    Darda Mouse
  • Nintendo Fiberoptic Globe

    Advertiser: Nintendo of America, Redmond, Wash.
    Producer: Frank Mayer & Associates Inc., Grafton, Wis.
    Nintendo Fiberoptic Globe
  • Impel Sports Entertainment Center

    Advertiser: Impel Marketing Inc., Research Triangle Park, N.C.
    Producer: AG Industries, Cleveland, Ohio
    Objective: To develop a modular merchandising system for multiple classes of trade that provides maximum flexibility for displaying multiple sports and entertainment collector products in a format that capitalizes on the appeal of sports. Also, toestablish a merchandising profit center for retailers that are not currently carrying Impel products or are carrying only a limited selection.
    Impel Sports Entertainment Center
  • Breezy Singers

    Product: Warblers toy birds
    Number of displays: 7,000
    P-O-P company: Concept Fixtures LTD.
    Distribution: Gift, stationery, toy stores
    Introduction: April 1991
    Duration: Permanent
    Construction: Wood
    The six Breezy Singers birds come pre-packaged with the display.
    Breezy Singers
  • Nintendo Floor Display

    Advertiser: Nintendo of America, Redmond, Wash.
    Producer: Thomas A. Schutz Co., Morton Grove, Ill.
    Objective: To attract attention of consumers and encourage interaction with new Super Nintendo Game System. Also, to provide a flexible, high-tech, modular merchandising system to demonstrate product features in a user-friendly atmosphere adaptable to various sized retail environments while enhancing Nintendo name recognition.
    Nintendo Floor Display
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