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Toy, Hobby, & Games

  • GameBoy Pocket Demonstrator

    Marketer: Nintendo of America Inc., Redmond, Wash.
    Objective: To show the ease of use of the hardware and games.
    Number of Displays: 3,000
    Construction: B-flute, litho laminate, foamboard
    Introduced: January 1997
    Producer: The Corporate Image Inc., Seattle
    GameBoy Pocket Demonstrator
  • Nintendo 64 Fiberoptic Display

    Marketer: Nintendo of America Inc., Redmond, Wash.
    Objective: To attract attention to Nintendo's N64 system in a retail environment and to create brand identification.
    Number of Displays: 210
    Construction: The cabinet is an aluminum extrusion with plastic corners; the face is styrene with screen printed graphics; fiberoptic acrylic cables; synchronous motor and encoded screen printed acrylic color disc; halogen lamp
    Introduced: Fall 1996
    Producer: Fiberoptic Lighting Inc., Grants Pass, Ore.
    Nintendo 64 Fiberoptic Display
  • Lego Island CD-ROM Displayer

    Marketer: Mindscape, Novato, Calif.
    Objective: To create in-store impact for the launch.
    Number of Displays: 2,000
    Construction: Corrugated with litho laminate
    Introduced: October 1997
    Producer: Trojan Lithograph Corp./Allpak Container, Renton, Wash.
    Lego Island CD-ROM Displayer
  • Mortal Kombat 3/Mortal Kombat Trilogy

    Marketer: Midway Home Entertainment Inc., Corsicana, Texas
    Objective: To increase game awareness at the retail level through banners, standees, posters, floor graphics, projection cards and counter cards.
    Construction: Poly-vinyl banners, litho-mounted corrugated standees and counter cards, vinyl floor graphics, SBS projection cards
    Introduced: October 1996
    Producer: Art Merchandising, New York
    Mortal Kombat 3/Mortal Kombat Trilogy
  • Game Boy Colors Mobile Display

    Marketer: Nintendo of America Inc., Redmond, Wash.
    Objective: To show both hardware and software in a mobile, in-store display.
    Number of Displays: 2,500
    Construction: B-flute, litho laminate, 20-point packaging
    Introduced: May 1997
    Producer: The Corporate Image Inc., Seattle
    Game Boy Colors Mobile Display
  • World Series Baseball '98 Counter Card

    Marketer: Sega of America Inc., Redwood City, Calif.
    Objective: To launch World Series Baseball '98 for Saturn.
    Number of Displays: 10,000
    Construction: 100-pound litho mounted to foamboard and die cut
    Introduced: June 1997
    Producer: Drissi Advertising, Los Angeles
    World Series Baseball '98 Counter Card
  • Star Fox Starfighter Display

    Marketer: Nintendo of America Inc., Redmond, Wash.
    Objective: To alert consumers about the launch of Star Fox 64.
    Number of Displays: 3,500
    Construction: Foamboard, holographic stock, 20-point board
    Introduced: July 1997
    Producer: The Corporate Image Inc., Seattle
    Star Fox Starfighter Display
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